This talk is designed to give beginners a solid foundation in creating digital models. In this presentation, you’ll learn the basics of Blender’s interface, essential modeling tools, and workflows to start building your own 3D objects. We’ll demonstrate simple techniques for shaping, editing, and refining models, providing you with the skills needed to bring your ideas into the digital world. Whether you’re new to 3D design or looking to get started with Blender, this session will equip you with the fundamental knowledge to begin your creative journey in 3D modeling.
Event Timeslots (1)
3D – Grant
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Stephen Burns
Lee